PC/Online Gaming Offline/Rpg Gaming |
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Availability: Fall 2002 This time the nazis aren't alone though. They're joined by the asian underword. With your mysterious, alluring partner Mei Ying, you'll leap, swim, climb and punch your way through exotic locales, fighting hand-to- hand combat from street brawls to martial arts battles. This latest adventure plays out in dramatic fashion thanks to new gameplay features that result in a more intense, immersive and more Indy-like gameplay experience, that is set amidst spine-tingling movie-like action sequences, including a rickshaw chase in Hong Kong and a spectacular battle atop moving gondolas in the South China Sea area. In the hand-to-hand fights you'll have more than your whip to use. This time, in addition to using his trademark whip and pistol, Indy can engage in fierce hand-to-hand combat with improvised weapons such as shovels, chairs and table legs.
Do you have what it takes to possess the mysterious
"Heart of the Dragon?" Are you worthy?
Gremlin, the Dark |
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Publisher Nintendo The game is not too hard to master. Most of the bosses are easy, while others are very hard!! Specially the final boss is a pain. The basic controls are easy. A and B use an item from the inventory, Start brings up the menu, and the directional pad moves Link and the menu cursor around. The sword can be just slashed or charged to unleash a spinning attack. During game you can get additional weapons. Solving an extra puzzle a more powerful sword is found, which you definitely need for the final boss!! Only saving is a bit annoying, music and sound effects… well I turn it of anyway. Graphics are good, I would say for the time the game was released very good. Walkthrough http://db.gamefaqs.com/portable/gameboy/file/legend_of_zelda_links_awakening_a.txt Publisher Nintendo The main enemy Veran possessed the Oracle's body and wreaked havoc on the past and present. Link must find eight Essences of Nature to save the Oracle of Ages from her. To do this, Link uses the Harp of Ages to warp between past and present and bring order to time. The game is not too hard to master. Wallmasters, which carry you back to the entrance of the dungeon can be very annoying, but if you are quick you can kill them as well. (You only have to take the right weapon *eg*). Most of the bosses are easy, while others are very hard!! After finishing Oracle of Ages, you get a password for the Oracle of Seasons. This code allows you to "continue" the journey with some of the original items and some of the people recognizing you. Also, playing a "linked" game is the only way to completely finish the game, since after finishing both games, an old enemy comes back. In my eyes it makes the game double interesting that both games have intertwining storylines. The basic controls are nearly similar to Links awakening. A and B use an item from the inventory, Start brings up the menu, and the directional pad moves Link and the menu cursor around. The sword can be just slashed or charged to unleash a spinning attack. Solving an extra puzzle a more powerful sword is found, which when Link has full health, release a beam which is quite useful for destroying enemies from a distance. Some improvements are an easier possibility to save, three submenus: one for items, one for things such as keys and magic potions, and one for the quest status. The game runs much more smoothly with this setup. As well it has a more legible font. Key words are highlighted in different colours, making the fact more obvious that you should remember those words. The sound effects aren’t that good, but well *g* I turn off sound mostly on my GBA. The music is great for the Game Boy's capabilities. Therefore Oracle of Ages has the best graphics I have ever seen on the GBC. The backgrounds are rich in colour and detail. The in-game graphics themselves are really impressive, as well. They cover a broad range of colors and show how much detail Capcom put into making two entirely different versions of the land of Labrynna. Everything down to the smallest change of flowing water in the past, effects the map of the future and can open up areas that were not accessible before. The both Oracle games are top and highly recommendable. Specially for Zelda fans J. I hope they will do a Zelda game on GBA one day. http://www.zelda.com/ages/ Walkthrough: http://rpgplanet.com/zelda/7guide.txt
Publisher Nintendo Link is able to change the season with a swing of a rod. In one season, say summer, passing a lake can be impassable, but in winter, you can easily walk over the ice, but careful it can be slippery. The main enemy here is Onox. He captured the Oracle of Seasons and messed up with the seasonal balance. To save her, Link must find the eight Essences of Nature and defeat Onox. To do this, Link has to control the seasons using the Rod of Seasons to bring order to the seasons.The seasons are plainly different; the colors and the scenery look like the respective season. You can’t change all seasons from beginning on, but have to get them during the game: Not every of the 4 seasons is easily to get believe me. Rescue Din, without her the land of Holodrum is doomed to have the seasons change randomly for all time. Winter could follow Spring from one moment to the next, just as Summer could remain for ages. The game is not too hard to master. Wallmasters, which carry you back to the entrance of the dungeon can be very annoying, but if you are quick you can kill them as well. (You only have to take the right weapon *eg*). Most of the bosses are easy, while others are very hard!! After finishing Oracle of Seasons, you get a password for the Oracle of Ages. This code allows you to "continue" the journey with some of the original items and some of the people recognizing you. Also, playing a "linked" game is the only way to completely finish the game, since after finishing both games, an old, enemy comes back. In my eyes it makes the game double interesting that both games have intertwining storylines The basic controls are nearly similar to Links awakening. A and B use an item from the inventory, Start brings up the menu, and the directional pad moves Link and the menu cursor around. The sword can be just slashed or charged to unleash a spinning attack. Solving an extra puzzle a more powerful sword is found, which when Link has full health, release a beam which is quite useful for destroying enemies from a distance. Some improvements are an easier possibility to save, three submenus: one for items, one for things such as keys and magic potions, and one for the quest status. The game runs much more smoothly with this setup. As well it has a more legible font. Key words are highlighted in different colours, making the fact more obvious that you should remember those words. The sound effects aren’t that good, but well *g* I turn off sound mostly on my GBA. The music is great for the Game Boy's capabilities. Therefore Oracle of Ages has the best graphics I have ever seen on the GBC. The backgrounds are rich in colour and detail. The in-game graphics themselves are really impressive, as well. They cover a broad range of colors and show how much detail Capcom put into making two entirely different versions of the land of Labrynna. Everything down to the smallest change of flowing water in the past, effects the map of the future and can open up areas that were not accessible before. The both Oracle games are top and highly recommendable. Specially for Zelda fans J. I hope they will do a Zelda game on GBA one day. http://www.zelda.com/seasons/ Walkthrough: http://rpgplanet.com/zelda/8guide.txt Publisher Nintendo The backgrounds of the various worlds such as “Cake Land” are colourful and nicely drawn. It’s the little details that catch your attention though. In KuruKuru Kururin you move a large rotating stick around the area. If the stick touches a wall or another obstacle, you lose a heart. If you lose 3 hearts, you have to start the stage over. The controls are extremely simple; the A+B buttons let you speed up the stick a bit. Game isautomatically saved your each time you cleared a stage. There are various gameplay elements that are thrown into the mix as you progress in the game, such as springs you need to use to change the sticks rotating direction. There are also recharge points scattered around most levels, letting you regain your lost hearts. The further you progress in the game, the harder and longer the levels get. There’s also some strategy involved in manipulating the stick to avoid colliding with the walls – Sometimes you need to think quick! If you solved a station you get a point and can move on to the next one. But only if you passed one of them without any fault you get a star… and that is hard!!! I just kept trying and trying until I cleared the level with a star. I heard that if you get a star for every stage, something special happens… Unfortunately, I haven’t managed to clear everything yet so I have no idea what this special thing is. There is a Make Up Mode which lets you use items you obtain in Adventure Mode to decorate your stick with different colours and ornamentation. You can also place the birds you save on each level on your stick. The mechanics of KuruKuru seem to resemble those of classic arcade games, back when each new release defined its own genre. and has a very arcade-y feel. Even the sound sounds like it came straight from one of those timeless arcade cabinets. This arcade-y feel is the perfect formula for a portable game - Great to pick up and play, but hard to put down. It’s a
recommendable
game. Nice “easy” and
fun. Lt. T'Val |
Platform: PC Release date: 03/08/02 Genre: Real Time Role-Playing If you played Diablo 2, and liked it, you should like Dungeon Siege. I got it a few days ago, and its a great game. Its like Diablo 2, but with some nice differnces. This game is more 3D, giving you more options when looking around, and fighting. You get to make your own character. You can pick what kind of hair they have, cloths, how tall they are, making the game a bit more realistic. graphics are pretty good, and the weapons look nice as well. You get to pick from 3 types of fighting styles, hand-to-hand(swords, axes), Ranged (Bows), or Magic (fire balls, lighning). The fighting isn't as good as diablo 2, but its still good. Its also harder to level up. |
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Judgment eventually finds us all. We must pay for the evil we've done. We must face the torment we've caused others. The dark forces of the swamps have tormented long enough, and now they must face the judgment of the Plains and Forests. May providence have mercy on their souls. |